The
Invader Class JumpShip is the most common JumpShip in the
Successor States and the Clan occupation zone. First launched in 2631,
the versatile vessel has met with surprising success and is popular
with both military units and commercial users. Almost the entire current
production of the Invader is being purchased by military
users.
The pair of large hydroponics domes mounted on booms on either side
of the Invader's command section is the most distinctive
feature of the design. These facilities produce enough food and oxygen
for the JumpShip crew and create enough surplus to trade with transported
DropShips. These hydroponic gardens are fully automated on most Invaders.
The Invader is one of the few Inner Sphere designs
whose original meteor-defense system also provided an offensive capability.
The original design featured a pair of special-purpose, long-range
lasers, but maintenance problems led manufacturers to replace this
system with either large lasers or PPCs. However, these replacement
weapons provide little more than psychological support for the crew.
The Invader's sophisticated communication system and
computers make it an ideal vessel for coordinating a task force. The
vessel can maintain radio- and laser-link feeds up to ten transmitting
stations.
The Invader appears just as popular with the Clans as
with the Inner Sphere militaries. Invaders compose most
of the clans' transport fleets, although newer and larger vessels
are beginning to displace a number of the original craft.